| Lehrinhalt |
P2.2 MD PROJECT ANGEWANDTE FORSCHUNG(PS) Extreme Environments (Clothing & Components) PROF. HUSSEIN CHALAYAN -HTW MAIN LECTURER, Prof. Skylar Tibbits (MIT – Self-Assembly Lab) Collaborators: Digidok Staff, HTW Berlin & MIT Boston
This course will run as 50% online and 50% in presence at HTW-Berlin.
Course Description:
This interdisciplinary studio explores how fashion, design, and technology intersect in creating clothing and components for extreme environments on Earth and beyond. Students will draw from aerospace, military, and performance-wear innovations to design adaptive solutions for environmental, physical, and psychological challenges. With joint mentorship from HTW-Berlin and MIT’s Self-Assembly Lab, participants will experiment with programmable textiles, intelligent materials, and wearable technologies, moving from research and concept development to functional prototypes. The course emphasizes iterative prototyping, cross-disciplinary collaboration, and consideration of esthetics, sustainability, and commercial application.
Competencies:
By the end of this course, students will be able to:
- Research & Analysis: Identify key challenges of extreme environments and evaluate technologies.
- Material Innovation: Prototype interactive, intelligent, and self-assembling material systems.
- Design Integration: Apply sensors, biometrics, and adaptive technologies in wearables.
- Creative Prototyping: Develop and refine prototypes through testing and iteration.
- Critical Design Thinking: Define target users, assess usability, and address sustainability.
- Collaboration: Work effectively across design, engineering, and material science.
- Communication: Present research and prototypes through clear visual and written formats.
Learning Outcomes
On successful completion of this course, students will be able to:
- Demonstrate knowledge of intelligent materials and programmable textiles.
- Conduct applied research and propose innovative design solutions.
- Develop swatches, components, and wearables for extreme environments.
- Apply iterative design methods informed by expert and peer feedback.
- Produce final prototypes balancing technical function, aesthetics, and user needs.
- Position their work within social, technological, and commercial contexts.
|